﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;

namespace CUMTConnect
{
	/// <summary>
	/// Notice.xaml 的交互逻辑
	/// </summary>
	/**
	 * Notice Form
	 * show some notices, the notice string should be provided when construct the object
	 */
	public partial class Notice : Window
	{
		public Notice(String notice)
		{
			InitializeComponent();
			WindowStartupLocation = WindowStartupLocation.CenterScreen;
			this.Text.Text = "    " + notice;
		}

		private void Button_Click(object sender, RoutedEventArgs e)
		{
			this.Close();
		}
	}
}
